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What is Stripe CLI and Why Use It

Stripe CLI Demo

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Look, webhook testing normally sucks. You're either stuck with ngrok (which randomly dies), setting up some janky tunnel, or deploying to staging every time you want to test a payment flow. The Stripe CLI fixes this by giving you a direct tunnel to their servers that actually works. Compare this to other webhook testing tools or alternatives like localtunnel.

As of September 2025, they're on v1.30.0 (released August 29, 2025), and it's honestly the only reason most people use this thing. No more "ngrok error: account limit exceeded" bullshit in the middle of debugging. FYI, version 1.29.1 had a memory leak if you left stripe listen running for hours - skip that one.

It's just one Go binary, so you don't get Python dependency hell bullshit. Download it, run it, done. The webhook testing saves me hours of setting up external crap just to see if my payment handler works. Check the installation guide for platform-specific setup.

What Actually Works (And What Doesn't)

Webhook testing with stripe listen --forward-to localhost:3000/webhook is honestly the best part of this CLI. You get real webhook events hitting your local server without ngrok randomly shitting the bed. The `--events` flag is crucial because otherwise you'll get flooded with every single Stripe event, including shit you don't care about. Read more about webhook event types to understand what you're filtering.

API exploration through the CLI beats building throwaway test scripts. Want to create a test customer? stripe customers create --email=\"test@example.com\" and you're done. No need to fire up Postman or write a one-off Node script that you'll forget about in a week.

Real-time request logs with stripe logs tail show you exactly what your server is choking on. When your webhook stops working at 2am (and it will), these logs show you exactly what Stripe sent and what your server returned with a 500. This beats digging through CloudWatch logs or whatever logging system you're using.

Pro tip: The tunnel randomly dies sometimes, just restart it and move on. Also, copy that webhook signing secret when you start stripe listen - you'll need it to verify webhook signatures in your code.

API version testing is useful when Stripe inevitably breaks something in a new API version and you need to test both versions. Use --stripe-version 2025-08-27.basil for the current version or --latest to see what's coming. You'll need this when they deprecate shit with like 6 months notice.

Authentication opens your browser for the OAuth flow, which occasionally fails if you're using some weird browser setup. If stripe login opens the wrong browser, just copy the URL to your real browser. The tokens get stored locally, so you don't have to re-auth constantly. On WSL2, this breaks half the time because of the Windows/Linux bridge nonsense.

Important: There's a difference between test and live modes, and the CLI makes it pretty obvious which one you're in. Don't be that person who accidentally charges real customers $50 during testing. I learned this the hard way when I fat-fingered a command in production and had to explain to the CEO why our biggest customer got charged twice. The CLI won't save you from your own stupidity.

The GitHub repo has about 1,800 stars, which is decent for a developer tool. More importantly, Stripe actually maintains this thing and responds to issues, unlike some other CLI tools that get abandoned after 6 months.

Key Features and Capabilities

CLI Build Status

Here's what this CLI actually does well, and where it'll bite you in the ass if you're not careful.

Webhook Testing

The webhook testing is honestly the only reason most people use this. No more 'ngrok error: account limit exceeded' bullshit in the middle of debugging. Run stripe listen --forward-to localhost:4242/webhooks and you get a direct tunnel to Stripe's servers. Check the webhook testing guide for setup details.

Gotcha: The default port forwarding will conflict if multiple devs on your team use the same port. Change your local server port or everyone's gonna have a bad time. Also, I've wasted hours on webhook issues that turned out to be typos in my URL or some stupid middleware that wasn't parsing the body correctly. The CLI doesn't validate your webhook endpoint, so good luck debugging that at 3am. See this GitHub issue about port conflicts and best practices for teams.

Event triggering with stripe trigger checkout.session.completed creates fake but realistic data. Don't use this in production because the test data looks real enough to confuse the hell out of your accounting team. Check the event triggering docs and test event list.

Event filtering saves your sanity. Use --events payment_intent.created,customer.created or you'll get flooded with every single Stripe event. Trust me, you don't want to see 50 invoice.payment_action_required events while you're just trying to test a simple payment flow. See the filtering documentation for more options.

API Calls That Don't Suck

Resource creation beats writing throwaway scripts. stripe products create --name="Test Product" and you're done. No need to remember the exact JSON structure or deal with curl commands that you'll fuck up the first three times. Check the CLI reference for all available commands or browse code samples for examples.

API versioning is crucial when Stripe breaks something (which they will). Use --stripe-version 2025-08-27.basil to test against the current version. The --latest flag shows you what's coming so you can prepare for the inevitable deprecation warnings. Read about API versions and check migration guides when they deprecate stuff.

Bulk operations work if you need to create a bunch of test data. The --output json flag gives you structured output that you can pipe to `jq` or whatever. Just don't try to do bulk operations on live data unless you enjoy explaining to your boss why you created 1000 test customers in production. See JSON processing examples in the docs.

Debugging When Shit Breaks

Real-time logs with stripe logs tail show you exactly what your API calls are doing. When your payment fails with a cryptic error (and it will), these logs show you the actual HTTP status codes and error messages instead of just "something went wrong." Pro tip: run this in a separate terminal window because you'll be checking it constantly when debugging payment failures at 2am. The logs include request IDs that you can use to correlate with your application logs. Check error handling guides and common error codes when debugging.

Configuration management lets you switch between different Stripe accounts without re-authenticating constantly. Use stripe config to see which account you're currently using. This is crucial if you work with multiple clients or have separate test/live accounts. See CLI configuration docs for details.

Sample projects with stripe samples create give you working code that actually runs. This beats trying to piece together examples from scattered documentation. Just pick your language and integration type, and you get a complete project that actually works. Browse all available samples or check GitHub for the source code.

Installation (Pick Your Poison)

macOS: Just use Homebrew: brew install stripe/stripe-cli/stripe. Everything else is unnecessary pain. See macOS installation docs if you need help.

Linux: Download the .deb or .rpm package from GitHub releases. Package managers work as expected. Check Linux installation guide for your distro.

Windows: Use Scoop or suffer through manual installation. Docker works but you'll spend more time figuring out volume mounts than just installing it normally. See Windows setup guide for troubleshooting.

Docker: The official Docker image exists if you're into that sort of thing. Honestly, just install it normally unless you have a really good reason to containerize a CLI tool. Check Docker usage examples if you must.

Getting Started and Installation

Homebrew Logo

Installation is pretty straightforward. On Mac, just use Homebrew because everything else is unnecessary pain. Linux people know what they're doing. Windows users... use Scoop or suffer. Check the official installation guide for all platform details.

Installation Reality Check

macOS: brew install stripe/stripe-cli/stripe and you're done. Homebrew handles the PATH setup automatically. If you're not using Homebrew on Mac in 2025, what are you even doing? See macOS setup docs for troubleshooting.

Linux: Download the `.deb` or `.rpm` package and install it like any other package. Ubuntu/Debian use .deb, RedHat/CentOS use .rpm. The packages are properly signed and include man pages that nobody reads. Check Linux installation guide for your distro.

Windows: After installing Scoop, run:

scoop bucket add stripe https://github.com/stripe/scoop-stripe-cli.git
scoop install stripe

On Windows, you might need to run as admin because Windows. The PowerShell integration works fine once it's installed, but watch out for PATH issues if you have multiple package managers installed. Also, Windows Defender sometimes flags the CLI as suspicious during download - just add an exception. See Windows installation docs if you hit issues.

Docker: The official Docker image works but you'll spend more time figuring out volume mounts than just installing it normally. Only use this if you have a really good reason to containerize a CLI tool. Check Docker examples if you must.

Docker Logo

Authentication (Usually Works)

Run stripe login and it opens your browser for OAuth. If it opens the wrong browser, just copy the URL to your real browser. The tokens get stored locally so you don't have to re-auth every time. Check authentication docs if you hit login issues.

Multiple accounts: If you work with multiple Stripe accounts (different clients, test vs live, etc.), the CLI handles this reasonably well. You can switch between them without constantly re-authenticating. See account management guide for details.

Test vs Live mode: The CLI defaults to test mode, which is good because you don't want to accidentally charge real customers. It shows you which mode you're in, but pay attention because the difference between "test" and "live" is a few hundred dollars in accidental charges. Read about test vs live data and test card numbers.

API versions: You can set a default API version or override it per command. This is useful when Stripe deprecates something with their usual 6-month notice period and you need to test compatibility. Check API versioning docs and upgrade guides for migration help.

Commands You'll Actually Use

Webhook testing: Start with stripe listen --forward-to localhost:3000/webhook. Copy that webhook signing secret when it shows up - you'll need it to verify webhook signatures in your code. The tunnel occasionally dies, just restart it. Check the webhook testing guide for more details.

Quick API tests: stripe balance retrieve and stripe customers list verify everything's working. These commands hit the API directly, so if they work, your auth is set up correctly. See the CLI reference for all available commands.

Event simulation: stripe trigger payment_intent.succeeded creates fake webhook events for testing. Don't run this in production unless you want to confuse your accounting team with fake transaction data. Check event triggering docs and event types.

Development Workflow Reality

IDE integration: The Stripe VS Code extension is actually pretty good. It gives you API autocomplete and webhook event inspection right in your editor. Worth installing if you use VS Code. Check the extension marketplace for installation.

VS Code Logo

CI/CD scripting: The --output json flag makes the CLI scriptable for automation. You can pipe the output to `jq` or whatever JSON processor you prefer. Just don't run live mode commands in CI unless you really know what you're doing. See automation examples in the docs.

Local development: Works with Express, Django, Rails, whatever. The webhook forwarding doesn't care about your framework. Just make sure your local server is actually running before you start the tunnel. Check framework-specific guides for setup help.

Bottom line: Most developers can get this running in about 5 minutes if you stick to the defaults. If you start customizing everything, it'll take 2 hours and you'll still end up using the defaults anyway. Check Stack Overflow if you hit weird issues or browse the GitHub discussions for community help.

GitHub Logo

Frequently Asked Questions

Q

How do I install this thing without it breaking?

A

macOS: Just use Homebrew: brew install stripe/stripe-cli/stripe. If you're not using Homebrew on Mac, what are you even doing?

Linux: Download the `.deb` or `.rpm` package and install it normally. Package managers work as expected.

Windows: Install Scoop first, then add the Stripe bucket and install. You might need admin privileges because Windows.

Docker: The official image exists but just install it normally unless you have a really good reason to containerize a CLI tool.

Q

Can I use this with live data without fucking up?

A

Technically yes, but don't. Seriously. Use test mode unless you enjoy explaining to your boss why you charged random customers $50. The CLI makes it pretty obvious which mode you're in, but accidents happen and live mode mistakes are expensive mistakes.

Q

Why does webhook testing break randomly?

A

The tunnel randomly dies sometimes. Just restart stripe listen and move on. If you're seeing connection issues, check that your local server is actually running first. Also, the CLI process gets killed if your laptop goes to sleep

  • I've lost count of how many times I thought webhooks were broken only to realize the tunnel died when I closed my laptop lid. The --events flag saves your sanity by filtering out events you don't care about.
Q

Can I use this with my existing ngrok setup?

A

Just ditch ngrok, this is better. No more "account limit exceeded" errors or tunnels dying in the middle of debugging. The Stripe CLI tunnel is more reliable and you don't need a paid ngrok account.

Q

How do I stop getting a million webhook events?

A

Use the --events flag: stripe listen --events payment_intent.succeeded,customer.created --forward-to localhost:3000/webhook. Otherwise you'll get flooded with every single Stripe event including shit you don't care about.

Q

How do I test webhook events without breaking things?

A

Use stripe trigger payment_intent.succeeded to create fake events. The test data looks real enough to confuse your accounting team, so don't run this stuff in production. You can trigger specific failures with stripe trigger payment_intent.payment_failed to test your error handling.

Q

What about API version compatibility?

A

Stripe breaks things regularly with new API versions. Use --stripe-version 2025-08-27.basil to test against the current version, or --latest to see what's coming. You'll need this when they deprecate something with their usual 6-month notice.

Q

Can I script this thing for CI/CD?

A

Yeah, the --output json flag makes it scriptable. You can pipe the output to jq or whatever. Just use API keys for CI authentication instead of the browser OAuth flow. And don't run live mode commands in CI unless you really know what you're doing.

Q

How do I switch between different Stripe accounts?

A

The CLI handles multiple accounts reasonably well. After you authenticate with different accounts, you can switch between them without constantly re-authenticating. Useful if you work with multiple clients or have separate test/live setups.

Q

What happens when things break?

A

Run stripe logs tail to see exactly what your API calls are doing. When your payment fails with a cryptic error (and it will), these logs show you the actual HTTP responses instead of just "something went wrong." Way better than guessing.

Q

Is this thing actually maintained?

A

Yeah, it's open source on GitHub under Apache 2.0. Stripe actually maintains it and responds to issues, unlike some CLI tools that get abandoned after 6 months. You can read the code if you want to understand how the webhook tunnel works.

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