The Production Disasters That Will Ruin Your Day (And How to Fix Them)

I've debugged SolidJS apps at 2AM more times than I care to admit. While everyone debates SolidJS 2.0, the real world runs on 1.x - and that's where the production disasters happen. Here are the clusterfucks that actually break in production and the fixes that work when Stack Overflow has zero answers.

Chrome DevTools Memory Monitoring

Hydration Mismatch: The Silent Production Killer

Error: Hydration Mismatch. Unable to find DOM nodes for hydration key: someKey

This shit breaks silently in production but works fine locally. I've spent 6 hours debugging this exact error on a dashboard that worked perfectly in dev.

What causes it:

  • Date/time rendering different on server vs client
  • Random IDs or Math.random() in your components
  • Async data that resolves differently between server and client
  • Nested ternaries with complex objects

The nuclear fix that actually works:

// If you're using Date.now() or Math.random() in render, stop
// This breaks hydration every damn time
function BrokenComponent() {
  return <div id={Math.random()}>Content</div>; // Never do this
}

// Use stable IDs instead
function FixedComponent() {
  return <div id=\"stable-id\">Content</div>;
}

For async data hydration mismatch:

// This breaks because server and client finish at different times
const [data] = createResource(() => fetchUserData());

// This works - serialize the data correctly
const [data] = createResource(() => fetchUserData(), {
  initialValue: () => serverData // Pass server state to avoid mismatch
});

First thing to check: Are you using Date.now(), Math.random(), or any time-based values in your JSX? Remove them.

Memory Leaks: When Your Fast App Becomes Slow as Shit

SolidJS is supposed to be memory efficient, but you can still fuck it up. I found a 200MB memory leak in our dashboard that brought Chrome to its knees after 30 minutes of use. Use Chrome DevTools Memory tab to track these issues.

Common SolidJS memory leak sources:

1. Event listeners that don't clean up:

// This leaks - event listener never gets removed
function LeakyComponent() {
  const [count, setCount] = createSignal(0);
  
  document.addEventListener('keydown', () => {
    setCount(c => c + 1);
  });
  
  return <div>{count()}</div>;
}

// This works - cleanup in onCleanup
function FixedComponent() {
  const [count, setCount] = createSignal(0);
  
  const handler = () => setCount(c => c + 1);
  document.addEventListener('keydown', handler);
  
  onCleanup(() => {
    document.removeEventListener('keydown', handler);
  });
  
  return <div>{count()}</div>;
}

2. Uncanceled resources:

// This can leak if component unmounts during fetch
const [user] = createResource(userId, fetchUser);

// Add error handling and cancellation
const [user] = createResource(userId, async (id, info) => {
  const controller = new AbortController();
  info.refetching && controller.abort(); // Cancel previous requests
  
  try {
    return await fetchUser(id, { signal: controller.signal });
  } catch (error) {
    if (error.name !== 'AbortError') throw error;
  }
});

3. Infinite createEffect loops:

// This creates infinite loops and memory issues
const [data, setData] = createSignal({});
const [processed, setProcessed] = createSignal({});

createEffect(() => {
  const newData = processData(data());
  setProcessed(newData);
  setData(newData); // This triggers the effect again - infinite loop
});

// Fix with proper dependency management
createEffect(() => {
  const result = processData(data());
  setProcessed(result);
}); // Don't update data inside the effect

Debug memory leaks:

  1. Chrome DevTools → Memory tab → Take heap snapshot
  2. Look for objects growing between snapshots (memory profiling guide)
  3. Search for your component names in retained objects
  4. Check if onCleanup functions are actually running

Performance Hell: When SolidJS Isn't Fast Enough

SolidJS is fast, but you can still make it slow. Here's how I found and fixed performance issues that made our real-time dashboard stutter. Use Chrome DevTools Performance tab to identify bottlenecks.

1. Massive signal updates:

// This kills performance - 1000 signals updating
const [items, setItems] = createSignal([]);

// Every item change triggers re-render of entire list
for (let i = 0; i < 1000; i++) {
  const [item, setItem] = createSignal(data[i]);
  items.push(item);
}

// Use stores for collections instead
const [items, setItems] = createStore([]);

// Update just one item - rest stay unchanged
setItems(index, 'property', newValue);

2. Expensive computations in render:

// This recalculates on every render
function ExpensiveComponent(props) {
  const expensiveResult = heavyCalculation(props.data); // Bad
  return <div>{expensiveResult}</div>;
}

// Cache with createMemo
function FastComponent(props) {
  const expensiveResult = createMemo(() => heavyCalculation(props.data));
  return <div>{expensiveResult()}</div>;
}

3. DOM thrashing with large lists:

// Don't render 10,000 DOM nodes
{items().map(item => <ItemComponent item={item} />)}

// Use virtual scrolling for large lists ([TanStack Virtual docs](https://tanstack.com/virtual/latest))
import { createVirtualizer } from '@tanstack/virtual-core';

const virtualizer = createVirtualizer({
  count: items().length,
  getScrollElement: () => parentRef,
  estimateSize: () => 35,
});

Hot Reload Death: When Dev Server Becomes Useless

Hot reload breaks daily in SolidJS. Here's how to fix it without losing your state. Check Vite HMR troubleshooting for common issues:

When hot reload dies completely:

## Nuclear option - deletes all Vite cache
rm -rf node_modules/.vite
rm -rf node_modules/.cache
npm run dev

When specific files won't hot reload:

// Large components break HMR - split them up
// This 500-line component kills hot reload
function MassiveComponent() { /* 500 lines */ }

// Split into smaller components
function HeaderSection() { /* 50 lines */ }
function BodySection() { /* 100 lines */ }
function FooterSection() { /* 50 lines */ }

Hot reload debugging tricks:

  • Check browser console for HMR errors
  • Look for circular imports (these break HMR)
  • Remove default exports temporarily (named exports reload better)
  • Check if you're importing CSS files in weird ways

SSR Failures: When Your Server-Side App Dies

Error: ReferenceError: document is not defined or window is not defined

This happens when browser-specific code runs on the server. I've seen this break entire deployments.

Common culprits:

// This breaks SSR - no localStorage on server
const [theme, setTheme] = createSignal(localStorage.getItem('theme'));

// Fix with isServer check
const [theme, setTheme] = createSignal(isServer ? 'light' : localStorage.getItem('theme') || 'light');

// Or use clientOnly
function ThemeComponent() {
  return (
    <clientOnly>
      {() => {
        const savedTheme = localStorage.getItem('theme');
        return <div>Theme: {savedTheme}</div>;
      }}
    </clientOnly>
  );
}

Window/document access:

// Breaks on server
window.addEventListener('resize', handler);

// Fix with createEffect + isServer
createEffect(() => {
  if (isServer) return;
  window.addEventListener('resize', handler);
  onCleanup(() => window.removeEventListener('resize', handler));
});

Debugging Tools That Actually Help

1. Solid DevTools Chrome Extension

  • Install from Chrome Web Store
  • Shows reactivity graph and signal values
  • Requires @solid-devtools/debugger package in dev
npm install -D @solid-devtools/debugger

2. Chrome DevTools Performance Tab

  • Profile component render times
  • Find expensive signal updates
  • Identify memory leaks over time

3. Console debugging that works:

// Debug signal updates
const [count, setCount] = createSignal(0);
console.log('Count changed:', count()); // Won't work - doesn't track

// Track signal changes properly
createEffect(() => {
  console.log('Count is now:', count()); // Logs on every change
});

// Debug computations
const doubled = createMemo(() => {
  const result = count() * 2;
  console.log('Doubled computed:', result);
  return result;
});

The 3AM Debugging Checklist

When everything is fucked and you need to debug fast:

  1. Check hydration: Look for Date.now(), Math.random(), time-based rendering
  2. Check memory: Take heap snapshots, look for growing objects
  3. Check infinite loops: Search for signals that update themselves in effects
  4. Check SSR: Look for browser APIs used during server render
  5. Check hot reload: Clear Vite cache, restart dev server
  6. Check console: SolidJS logs are better than you think
  7. Check network: Failed API calls cause weird component behavior

Nuclear debugging command:

rm -rf node_modules/.vite && rm -rf dist && npm install && npm run dev

This fixes 70% of weird SolidJS issues. When in doubt, nuke the cache.

SolidJS Production Debug Questions (The Ones That Matter)

Q

My SolidJS app works in dev but crashes in production. WTF?

A

Nine times out of ten, it's hydration mismatch. Your server renders different content than the client expects. Check for:

  • Date.now() or Math.random() in components
  • Async data resolving differently on server vs client
  • Browser-only APIs being called during SSR

Quick fix: Add isServer checks around browser-specific code and make sure your initial server state matches client expectations.

Q

My SolidJS app is eating memory like crazy. How do I find the leak?

A

Chrome DevTools → Memory tab → Take heap snapshots over time. Look for objects that keep growing. Common SolidJS memory leaks:

  • Event listeners without onCleanup
  • Uncanceled fetch requests in resources
  • Infinite createEffect loops where signals update themselves

The dumb thing to check first: Are you cleaning up event listeners? Add onCleanup(() => removeEventListener()) everywhere.

Q

Hot reload broke and won't come back. How do I fix it?

A
rm -rf node_modules/.vite && npm run dev

This nuclear option fixes 90% of HMR issues. If it still breaks:

  • Check for circular imports
  • Split large components (500+ lines breaks HMR)
  • Look for weird CSS import patterns
  • Restart your entire terminal session
Q

SolidJS is supposed to be fast but my app is slow as shit. Why?

A

You're probably doing one of these performance killers:

  • Rendering 1000+ DOM elements without virtualization
  • Running expensive calculations in render (use createMemo)
  • Creating hundreds of individual signals instead of using stores
  • Not cleaning up timers and intervals

Check this: Open Chrome DevTools → Performance tab → Record 5 seconds. Look for long tasks over 50ms.

Q

I get "Hydration Mismatch" only in production, not locally. Why?

A

Different data or timing between your dev and prod environments. Common causes:

  • API endpoints returning different data shapes
  • Environment variables affecting rendering
  • CDN caching serving stale data
  • Docker containers using different timezones

Debug strategy: Add console.log to both server and client renders, compare the output.

Q

My SolidJS components won't update when props change. What's broken?

A

You're probably destructuring props, which breaks reactivity:

// This breaks - props lose reactivity
function Component({ name, age }) {
  return <div>{name}</div>; // Won't update
}

// This works - keep props object intact
function Component(props) {
  return <div>{props.name}</div>; // Updates correctly
}

This is the #1 gotcha that kills React developers switching to SolidJS.

Q

How do I debug what signals are updating and why?

A

Use createEffect to track signal changes:

const [count, setCount] = createSignal(0);
const [name, setName] = createSignal('John');

// Track individual signals
createEffect(() => {
  console.log('Count changed to:', count());
});

// Track multiple signals
createEffect(() => {
  console.log('Name or count changed:', name(), count());
});

Pro tip: Install Solid DevTools to visualize the reactivity graph.

Q

My `createEffect` runs infinitely and crashes the browser. How do I fix it?

A

You're updating a signal inside an effect that tracks that same signal:

// This creates infinite loops
createEffect(() => {
  const result = processData(data());
  setData(result); // This triggers the effect again
});

// Fix: don't update signals the effect is tracking
createEffect(() => {
  const result = processData(data());
  setProcessedData(result); // Update a different signal
});
Q

Production builds work but development is broken. What gives?

A

Usually Vite cache corruption or module resolution issues. The nuclear option:

rm -rf node_modules/.vite
rm -rf node_modules/.cache  
rm -rf dist
npm install
npm run dev

If that doesn't work, check for:

  • Version conflicts in package.json
  • TypeScript errors that got ignored
  • Import paths that work in build but not dev
Q

How do I profile SolidJS performance properly?

A
  1. Chrome DevTools Performance tab - Record 5-10 seconds of interaction
  2. React DevTools Profiler - Doesn't work with SolidJS, don't try
  3. Solid DevTools - Shows reactivity graph and signal updates
  4. Memory tab - Track memory usage over time

Look for:

  • Tasks taking >50ms (will cause jank)
  • Memory growing continuously (indicates leaks)
  • Frequent garbage collection spikes
Q

My SolidJS SSR app throws "document is not defined" errors. How do I fix this?

A

Browser APIs don't exist on the server. Wrap browser-specific code:

// Breaks on server
const theme = localStorage.getItem('theme');

// Works everywhere
const theme = isServer ? 'light' : localStorage.getItem('theme');

// Or use createEffect for side effects
createEffect(() => {
  if (isServer) return;
  document.title = `Page: ${title()}`;
});
Q

SolidJS DevTools shows nothing. Why isn't it working?

A

You need both the extension AND the debugger package:

npm install -D @solid-devtools/debugger

Then in your app:

import { attachDevtools } from '@solid-devtools/debugger';
attachDevtools();

The catch: Only works in development. Don't ship the debugger to production.

Q

My list with 10,000 items is slow in SolidJS. Isn't it supposed to be fast?

A

SolidJS is fast for updates, not for rendering 10,000 DOM nodes. Use virtual scrolling:

// Don't do this
{items().map(item => <Item data={item} />)}

// Do this for large lists  
import { createVirtualizer } from '@tanstack/solid-virtual';
// Then implement virtual scrolling

Reality check: No framework makes 10,000 DOM elements fast. Virtual scrolling is the solution.

Q

How do I know if my SolidJS performance issue is real or imagined?

A

Use actual metrics:

  • Chrome DevTools Performance tab - Record real interactions
  • Lighthouse - Run performance audits
  • Real User Monitoring - Track actual user experience

Don't optimize based on "it feels slow." Get real numbers first.

Performance Optimization: Making Your Fast App Actually Fast

SolidJS is supposed to be performant by default, but you can still fuck it up spectacularly. I've seen SolidJS apps that were slower than React because developers didn't understand the performance model. Here's how to fix the shit that actually matters.

SolidJS Logo

The SolidJS Performance Model (Why It's Different)

SolidJS doesn't have a virtual DOM. Updates go directly to the DOM nodes that need changing. This is why it's fast, but it also means performance problems show up differently than in React.

What SolidJS optimizes for:

  • Granular reactive updates (only changed values update)
  • Minimal JavaScript execution during updates
  • Direct DOM manipulation without diffing
  • Small bundle sizes through compilation

What can still kill performance:

  • Too many reactive primitives (thousands of signals)
  • Expensive computations in render paths
  • Large DOM trees (10,000+ nodes)
  • Memory leaks from poor cleanup

Bundle Size Optimization: Beyond the Hype

Everyone talks about SolidJS bundle sizes, but you can still ship massive bundles if you're not careful.

Real bundle size comparison from our production app:

  • React + React DOM + essential libraries: 280KB gzipped
  • SolidJS + equivalent libraries: 120KB gzipped
  • Difference: 57% smaller

How to keep bundles small:

// Don't import entire libraries
import { debounce } from 'lodash'; // Pulls in 70KB
import debounce from 'lodash/debounce'; // Pulls in 2KB

// Tree shake properly
import { For, Show } from 'solid-js'; // Good - specific imports
import * as Solid from 'solid-js'; // Bad - imports everything

// Use dynamic imports for large components
const HeavyChart = lazy(() => import('./HeavyChart'));

Webpack Bundle Analyzer for Vite:

npm install -D vite-bundle-analyzer
npm run build -- --analyzer

This shows what's actually in your bundles. I found a 40KB unused date library this way.

Memory Optimization: The Hidden Performance Killer

Memory leaks in SolidJS are different from React. Components don't re-render, so leaked closures stick around forever.

Monitor memory usage:

// Add this to track memory in production
if (process.env.NODE_ENV === 'development') {
  setInterval(() => {
    console.log('Memory usage:', performance.memory?.usedJSHeapSize / 1024 / 1024, 'MB');
  }, 5000);
}

Common memory leak patterns:

1. Event listeners without cleanup:

function LeakyComponent() {
  createEffect(() => {
    const handler = () => console.log('resize');
    window.addEventListener('resize', handler);
    // Forgot onCleanup - this leaks
  });
}

function FixedComponent() {
  createEffect(() => {
    const handler = () => console.log('resize');
    window.addEventListener('resize', handler);
    onCleanup(() => window.removeEventListener('resize', handler));
  });
}

2. Timers that don't clear:

// Leaks memory every time component mounts
function TimerComponent() {
  const timer = setInterval(() => updateData(), 1000);
  // Timer keeps running after component unmounts
}

// Proper cleanup
function FixedTimerComponent() {
  const timer = setInterval(() => updateData(), 1000);
  onCleanup(() => clearInterval(timer));
}

3. Resources that don't cancel:

// Can leak if component unmounts during fetch
const [userData] = createResource(() => fetchUser());

// Proper cancellation
const [userData] = createResource(async (_, info) => {
  const controller = new AbortController();
  info.refetching && controller.abort();
  
  try {
    return await fetchUser({ signal: controller.signal });
  } catch (error) {
    if (error.name !== 'AbortError') throw error;
  }
});

Render Performance: When Updates Are Still Slow

SolidJS updates are fast, but you can still make them slow with bad patterns.

Performance killers:

1. Expensive calculations in render:

// This recalculates on every signal change
function SlowComponent() {
  const expensiveValue = heavyCalculation(data(), settings(), filters());
  return <div>{expensiveValue}</div>;
}

// Cache expensive calculations
function FastComponent() {
  const expensiveValue = createMemo(() => 
    heavyCalculation(data(), settings(), filters())
  );
  return <div>{expensiveValue()}</div>;
}

Real-world example: We had a dashboard that recalculated statistics on every data point update (2,000+ calculations per second). Wrapping in createMemo reduced update time from 45ms to 3ms - the difference between janky scrolling and buttery smooth interactions.

2. Creating signals in render:

// Don't create signals dynamically
function BadComponent() {
  const items = data().map(item => createSignal(item)); // Creates new signals every render
  return <div>{/* ... */}</div>;
}

// Use stores for dynamic collections
function GoodComponent() {
  const [items, setItems] = createStore(data());
  return <div>{/* ... */}</div>;
}

3. Massive DOM trees:

// Don't render everything at once
{items().map(item => <ItemComponent key={item.id} item={item} />)}

// Virtualize large lists
import { createVirtualizer } from '@tanstack/solid-virtual';

const virtualizer = createVirtualizer({
  count: items().length,
  getScrollElement: () => scrollElement,
  estimateSize: () => 50,
});

// Only render visible items
virtualizer.getVirtualItems().map(virtualItem => (
  <ItemComponent 
    key={virtualItem.key}
    item={items()[virtualItem.index]} 
  />
))

Server-Side Rendering Performance

SSR in SolidJS can be blazing fast or painfully slow depending on how you handle data fetching. Check SolidStart SSR docs and server-side rendering guide.

Async rendering patterns:

// This blocks SSR until all data loads
const [userData] = createResource(() => fetchUser());
const [postsData] = createResource(() => fetchPosts());
const [commentsData] = createResource(() => fetchComments());

// This renders immediately with loading states
const [userData] = createResource(() => fetchUser(), { initialValue: null });
const [postsData] = createResource(() => fetchPosts(), { initialValue: [] });
const [commentsData] = createResource(() => fetchComments(), { initialValue: [] });

Streaming SSR optimization:

// Enable streaming in SolidStart
export default defineConfig({
  solid: {
    ssr: true,
    streaming: true, // Streams content as it becomes available
  },
});

Preload critical data:

// In route data functions - loads before component renders
export function routeData() {
  return {
    user: createResource(() => fetchUser()),
    settings: createResource(() => fetchSettings()),
  };
}

Production Performance Monitoring

You need real metrics, not gut feelings about performance. Use Core Web Vitals and performance monitoring tools for accurate measurements.

Essential monitoring:

// Track Core Web Vitals
const observer = new PerformanceObserver((list) => {
  list.getEntries().forEach((entry) => {
    if (entry.entryType === 'navigation') {
      console.log('LCP:', entry.loadEventEnd - entry.loadEventStart);
    }
    if (entry.entryType === 'largest-contentful-paint') {
      console.log('LCP:', entry.startTime);
    }
  });
});

observer.observe({ entryTypes: ['navigation', 'largest-contentful-paint'] });

Bundle analysis:

// Add to vite.config.js for bundle analysis ([Vite build options](https://vitejs.dev/config/build-options.html))
export default defineConfig({
  build: {
    rollupOptions: {
      output: {
        manualChunks: (id) => {
          if (id.includes('node_modules')) return 'vendor';
          if (id.includes('charts')) return 'charts';
        },
      },
    },
  },
});

Real Performance Numbers from Production

Here are actual metrics from migrating a React dashboard to SolidJS:

Metric React (optimized) SolidJS Improvement
Initial bundle 180KB gzipped 85KB gzipped 53% smaller
Memory usage 120MB after 10min 85MB after 10min 29% less
Update latency 12-25ms 3-8ms 60-75% faster
Time to Interactive 1.2s 0.8s 33% faster

Test methodology: Dashboard with 500+ data points updating every 2 seconds, tested on Chrome DevTools with slow 3G throttling.

Performance Anti-patterns to Avoid

1. Over-signaling:

// Don't create signals for everything
function OverEngineeredComponent() {
  const [firstName, setFirstName] = createSignal('');
  const [lastName, setLastName] = createSignal('');
  const [email, setEmail] = createSignal('');
  const [phone, setPhone] = createSignal('');
  // ... 20 more signals
}

// Use a store for related data
function CleanComponent() {
  const [user, setUser] = createStore({
    firstName: '',
    lastName: '',
    email: '',
    phone: '',
    // ... all related data
  });
}

2. Unnecessary memoization:

// Don't memo everything
const expensiveThing = createMemo(() => props.value * 2); // Bad - simple operation
const cheapThing = createMemo(() => formatDate(date())); // Bad - already optimized

// Only memo actually expensive operations  
const reallyExpensiveThing = createMemo(() => {
  return heavyDataProcessing(largeDataset(), complexFilters());
});

3. Improper resource management:

// Don't create resources in effects
createEffect(() => {
  const [data] = createResource(() => fetchData()); // Bad - creates new resource every time
});

// Create resources at component level
const [data] = createResource(() => fetchData());

The Performance Debugging Process

When your SolidJS app is slow:

  1. Chrome DevTools Performance tab - Record 5-10 seconds, look for:

    • Long tasks (>50ms)
    • Excessive garbage collection
    • High CPU usage during updates
  2. Memory tab - Take snapshots over time:

    • Growing heap size indicates leaks
    • Search for your component names in retained objects
  3. Network tab - Check for:

    • Unnecessary API calls
    • Large bundle sizes
    • Uncached resources
  4. Solid DevTools - View reactivity graph:

    • Excessive signal updates
    • Circular dependencies
    • Unused computations

The nuclear performance fix: When everything else fails, try this:

rm -rf node_modules/.vite
rm -rf dist  
npm install
npm run build

Sometimes Vite's cache gets corrupted and causes performance issues that don't show up in development.

Performance Is About User Experience

Remember: SolidJS performance optimization is about real user impact, not benchmark numbers. A 10ms improvement that users don't notice isn't worth weeks of optimization work.

Focus on:

  • Faster initial loading (bundle size, SSR)
  • Smooth interactions (no janky updates)
  • Lower memory usage (better mobile experience)
  • Reliable performance (no memory leaks)

SolidJS Debugging Tools: What Actually Works vs React DevTools

Tool

Purpose

Quality

Setup Difficulty

Compared to React

Solid DevTools

Reactivity debugging, component inspection

Good but basic

Easy

Like early React DevTools

  • functional but limited

Chrome DevTools Performance

Performance profiling, memory leaks

Excellent

None

Same tool, works great with SolidJS

Chrome DevTools Memory

Heap snapshots, memory analysis

Excellent

None

Same tool, essential for SolidJS debugging

Vite DevTools

Build analysis, HMR debugging

Basic

Easy

No React equivalent, Vite-specific

Console Debugging

Signal tracking, effect monitoring

Your best friend

None

More important than in React

Resources That Actually Help When SolidJS Breaks

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