What the hell are AWS Developer Tools?

🚨 CRITICAL UPDATE: AWS killed CodeCommit for new customers in July 2024. If you don't already have repos there, you're using GitHub like everyone else.

AWS Developer Tools are what happens when Amazon decides to build their own CI/CD pipeline because they got tired of everyone complaining about Jenkins. The main players are CodeBuild (builds your shit), CodeDeploy (deploys your shit), and CodePipeline (orchestrates the whole mess).

Here's the deal: if you're already drowning in AWS services, these tools actually work pretty well together. No more maintaining Jenkins servers that break on weekends or configuring Docker-in-Docker setups that make you question your life choices. The AWS Well-Architected Framework actually makes sense here - managed services reduce operational overhead.

How this shit actually works

CodeBuild Icon

CodeBuild - Your new build server that doesn't crash on Sundays. Spins up Docker containers, runs your tests, and disappears when done. Supports 40+ languages but honestly you're probably using Node.js, Python, or Java like everyone else. The best part? When it breaks, it's AWS's problem, not yours.

Pro tip: Build caching will save your sanity. Enable it or watch your 2-minute builds turn into 10-minute nightmares. Check out the buildspec reference for all the YAML magic you'll need.

CodeDeploy Icon

CodeDeploy - Actually handles deployments without making you cry. Blue-green deployments work out of the box, which is fucking revolutionary if you've ever tried setting this up with Jenkins. When shit goes wrong, it rolls back automatically instead of leaving your app in some weird half-deployed state. Works with EC2, Lambda, and ECS.

Real talk: The first deployment always fails. I don't know why, it just does. Budget extra time and check the troubleshooting guide.

CodePipeline Icon

CodePipeline - The orchestrator that ties everything together. GitHub webhooks trigger a build, build triggers a deploy, deploy hopefully doesn't break production. The visual pipeline editor is actually decent, unlike most AWS UIs that look like they were designed by committees. Supports parallel actions and approval stages.

Warning: Pipeline debugging is still a pain in the ass. The error messages are cryptic and CloudWatch logs have a 30-second delay that will drive you insane. Learn the AWS CLI for faster debugging.

AWS CI/CD Pipeline Flow

The good, the bad, and the "why the fuck doesn't this work?"

What actually works well:

What will make you drink:

Real advice: Use this if you're already all-in on AWS. The integration with ECS, Lambda, and EC2 is genuinely tight. But if you're starting fresh or mostly use other clouds, just use GitHub Actions. It's simpler and won't lock you into AWS forever. Consider Terraform for multi-cloud flexibility.

Pro tip: Learn the `aws logs` CLI commands now. You'll need them when the AWS Console inevitably shits the bed during a critical deployment. Also bookmark the AWS Status Page - it's not always your fault.


Now that you understand what these tools do and their limitations, let's talk about the elephant in the room: what this will actually cost you. AWS pricing is about as transparent as a brick wall, so we'll break down the real numbers.

AWS vs Everyone Else (Real Talk)

Feature

AWS Developer Tools

GitHub Actions

Jenkins

GitLab CI/CD

Source Control

CodeCommit DEAD 💀

GitHub (obviously)

Whatever Git you want

GitLab (decent)

Build Environments

Containers that actually work

GitHub runners (fast)

Your problem to manage

GitLab runners (meh)

When Builds Break

AWS's problem

GitHub's problem

Your weekend is ruined

GitLab's problem

AWS Integration

Native (if you're stuck with AWS)

Good enough with CLI

Plugin hell

Serviceable

Actual Cost

Pay-per-use (sneaky expensive)

$4/user/month (predictable)

Server costs + your sanity

Starts free, gets pricey

Free Tier Reality

100 build minutes (gone in a day)

2,000 minutes (actually usable)

Free but you pay in tears

Free tier is generous

Setup Complexity

IAM will break your brain

Works out of the box

Prepare for Jenkins hell

Pretty straightforward

Blue-Green Deployments

Works without crying

You'll write YAML for days

Good luck with that

Manual setup required

When to Use

Already drowning in AWS

80% of use cases

You hate yourself

Team already uses GitLab

Pricing (And Why Your Bills Will Be Higher Than Expected)

AWS Developer Tools use pay-as-you-go pricing, which sounds cheap until you realize how quickly those minutes add up. Unlike GitHub Actions with predictable monthly costs, AWS billing can surprise you. Here's what you'll actually pay:

Service-Specific Pricing

CodeCommit is dead for new customers as of July 2024. You're using GitHub like everyone else now.

CodeBuild provides 100 build minutes monthly on the general1.small compute type at no cost. Beyond the free tier, pricing starts at $0.005 per build minute for small instances, scaling to $0.255 per minute for the largest compute types. Container-based builds using custom Docker images incur the same rates. Don't forget S3 storage costs for artifacts.

CodePipeline charges $1.00 per active pipeline per month after the first pipeline (which is free). V2-type pipelines offer more granular pricing based on action executions, starting at $0.002 per action execution for source actions. Third-party integrations may have additional costs.

CodeDeploy has no additional charges for deployments to EC2 instances or on-premises servers. Lambda and ECS deployments through CodeDeploy also incur no extra fees, making it cost-effective for serverless and containerized applications.

What You'll Actually Pay (No Bullshit Edition)

Small team (3 devs) with "just a few builds a day":

  • CodeBuild: $25-60/month (those 100 free minutes disappear fast)
  • CodePipeline: $3-10/month (pipelines add up quickly)
  • S3 storage for artifacts: $5-20/month (nobody tells you about this)
  • Data transfer: $10-30/month (surprise!)

Reality: $50-120/month, not the $7-20 AWS marketing suggests. Check the pricing calculator for your actual usage.

Enterprise team (20+ devs) building multiple times per day across environments:

Reality: $500-1500/month, and that's before you add monitoring, security scanning, and all the other shit you actually need.

How to Stop the Bleeding

Enable build caching or die: Docker layer caching can cut your build times (and costs) by 60%. Enable it in your buildspec.yml or watch your bills explode.

Use the smallest instance that works: Start with general1.small for simple builds. Don't use general1.large unless you're compiling Chromium or training ML models.

Clean up your S3 artifacts: Set lifecycle policies to delete old build artifacts after 30 days. That shit adds up fast.

Watch your data transfer: Building massive Docker images and pushing them around will murder your bill. Optimize your Dockerfiles with multi-stage builds.

Use CodeBuild local for debugging: Running 50 builds to debug a YAML issue will cost you $10. Use local builds to test locally first.

Monitor your spending: Enable billing alerts before you accidentally spend $500 on a runaway build loop. Use AWS Cost Explorer to track trends. Trust me on this one.

Questions Real Engineers Actually Ask

Q

Why the fuck does my CodeBuild keep failing with "unable to prepare context"?

A

Because Docker is mysterious and Code

Build doesn't give you useful error messages. 99% of the time it's a permissions issue or you're trying to use a base image that doesn't exist. Clear your cache, check your buildspec.yml for typos, and sacrifice a goat. Also make sure your Docker images aren't massive

  • CodeBuild times out pulling huge images.
Q

Can I use these tools without CodeCommit since it's dead?

A

Yes, and you'll have to since CodeCommit is dead.

CodePipeline works fine with GitHub

  • just set up a webhook and it'll trigger on pushes. GitHub integration is actually better than CodeCommit ever was.
Q

How do I handle secrets without accidentally committing my AWS keys to GitHub?

A

Use Parameter Store or Secrets Manager. Both work fine, but Parameter Store is cheaper for simple stuff like API keys. The secrets get injected at build time, so they won't show up in logs (usually). Pro tip: test this with a dummy secret first because nothing ruins your day like accidentally logging your production database password.

Q

Will CodeBuild work with my weird language/framework?

A

Probably. They have pre-built environments for the usual suspects (Node.js, Python, Java, Go), but you can bring your own Docker image for anything else. I've seen people run Rust, Elixir, and even fucking COBOL in CodeBuild. If it runs in Docker, CodeBuild can build it.

Q

Does blue-green deployment actually work without breaking everything?

A

Yes, surprisingly. CodeDeploy's blue-green deployments work better than most DIY solutions. It spins up new instances, deploys there, runs health checks, then switches traffic over. When shit goes wrong (and it will), it rolls back automatically instead of leaving you in deployment limbo. Just make sure your health checks are actually useful.

Q

Can I deploy to my ancient on-premises servers that management refuses to migrate?

A

Unfortunately, yes. Install the CodeDeploy agent on your servers and it'll deploy there too. The agent talks back to AWS over HTTPS, so your network team won't completely lose their shit. Works fine for hybrid setups where you're slowly migrating to the cloud.

Q

Why do my builds queue up when I have "unlimited" scaling?

A

Because AWS lies about unlimited scaling. There's a default quota of 60 concurrent builds per region that you hit pretty quickly with a decent-sized team. You can request increases through support, but plan for this shit ahead of time. Nothing worse than your CI being the bottleneck during a critical release.

Q

Why can't I figure out why my build failed?

A

Because AWS error messages are dogshit.

Check CloudWatch Logs for the actual build output

  • the console usually shows you nothing useful.

Set up CloudWatch alarms so you know when builds break instead of finding out hours later. Pro tip: the logs have a 30-second delay, so don't panic if you don't see output immediately.

Q

Can I test my buildspec.yml without burning through build minutes?

A

Yes, use CodeBuild Local. It runs the same Docker containers locally so you can debug your YAML syntax errors without paying AWS $0.005 per minute to tell you that you misspelled "version". Install it once, save yourself hours of frustration and money.

Q

Will this pass our security audit?

A

Probably. AWS has all the compliance certifications your auditors love (SOC 2, ISO 27001, PCI DSS, HIPAA, FedRAMP). The tools inherit AWS's security model, which is generally solid. Just make sure you configure IAM permissions correctly because that's usually where people fuck up compliance.

Q

How painful is migrating from Jenkins?

A

Less painful than you'd expect, more painful than AWS claims. Your build scripts need to be converted to buildspec.yml format, which is basically just YAML instead of Groovy. The hardest part is recreating all your Jenkins plugins in CodeBuild

  • some stuff just doesn't translate well. Budget 2-4 weeks depending on how cursed your Jenkins setup is.
Q

Can I still use SonarQube, Snyk, and all my other tools?

A

Yes. Code

Build runs Docker containers, so if your tool has a Docker image, it'll work. SonarQube, Snyk, and most security scanners work fine. The trick is getting the results back out properly

  • usually you'll dump them to S3 and parse them later. Just make sure your Docker images aren't massive or you'll wait forever for them to download.

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