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XD Is Dead, But Here's What It Was Good At

Adobe XD launched in 2016 when Sketch was king and Figma was the scrappy new kid. Adobe figured they could muscle into design tools with their Creative Cloud empire. Spoiler alert: they couldn't.

What XD Actually Did Well

XD had some genuinely brilliant features before Adobe murdered it:

Repeat Grid: This was fucking magical. Design a card component, drag it around, and XD automatically fills in content variations. No manual copying, no spacing headaches. It just worked. Figma's component variants came later and still aren't as elegant. Adobe's own tutorials showcase Repeat Grid as XD's signature feature.

Adobe XD Repeat Grid feature demonstration

Auto-Animate: Transitions that didn't suck, unlike most prototyping tools that produce janky animations. XD analyzed your artboards and created smooth micro-interactions automatically. When it worked, it felt like actual product behavior. Design comparisons consistently praised Auto-Animate's sophisticated transitions over competing tools.

Adobe XD Auto-Animate interface

Adobe Integration: If you lived in Photoshop and Illustrator, XD pulled assets seamlessly. No export/import dance, no format conversion hell. Your Creative Cloud Libraries synced everywhere. For Adobe prisoners, it was the path of least resistance. Adobe's ecosystem made XD the natural choice for teams already locked into Creative Cloud subscriptions.

The Maintenance Mode Massacre

Adobe officially gave up in 2023 after failing to acquire Figma for $20 billion. The design community begged Adobe to keep developing XD. Adobe's response? Crickets. Multiple design blogs chronicled the abandonment, with designers feeling betrayed by the corporate strategy shift.

Now XD gets security patches and nothing else. Bug fixes if they're really nasty, but zero innovation. It's digital hospice care - keeping the patient comfortable until the inevitable end.

The brutal truth: Adobe spent years building XD, attracted thousands of designers, then abandoned them because they couldn't beat the competition. Teams that spent months learning XD and building design systems got fucked by corporate strategy changes.

Market Reality Check

Market share statistics

Figma dominates with 40.65% market share while XD limps along at 10.4%. That gap didn't happen overnight - Figma earned it by actually listening to designers and shipping features that mattered.

XD found success with existing Adobe users and schools (Adobe's educational pricing bought loyalty). But when remote work exploded in 2020, Figma's browser-based collaboration crushed XD's desktop-only approach. Adobe built XD for 2015's design workflow, not 2020's distributed teams.

The maintenance mode announcement accelerated XD's death spiral. Why learn a tool that Adobe openly abandoned? New designers pick Figma, existing teams migrate away, and XD becomes a ghost town.

XD vs The Tools That Actually Get Updates

Tool

Status

Why You'd Choose It

Why You'd Avoid It

Adobe XD

Hospice Care

You're trapped in Adobe's ecosystem

It's literally dying

Figma

Crushing Everyone

Real-time collaboration that works

Browser-based means always online

Sketch

Mac Only

Best for pixel-perfect design

Mac only, collaboration is a nightmare

InVision

Trying to Stay Relevant

Good for client presentations

Feels like 2015 technology

What XD Can Still Do (Before Adobe Kills It Completely)

Adobe XD interface

Despite being on death row, XD's features still work. Here's what you get if you're stuck with a dying tool:

Design Tools That Don't Suck

XD's design tools are actually solid. The vector editing is smooth, typography controls work as expected, and the Repeat Grid feature is legitimately brilliant for designing card layouts and lists.

Repeat Grid: This is XD's secret weapon. Create a card design, select it, drag the green handles, and XD automatically duplicates and spaces everything perfectly. Change content in one card? XD updates them all intelligently. I've never seen Figma's component variants work this smoothly. The official Repeat Grid tutorial shows how powerful this feature was before Adobe abandoned development.

Component System: Not as advanced as Figma's components, but functional enough. Master components update everywhere when changed, preventing the "designer manually updated 47 buttons individually" nightmare. State management is basic but works for simple interactions like hover effects. The XD component documentation explains the state system, though it feels primitive compared to modern component architectures. Design tool comparisons consistently note XD's component limitations versus Figma's robust system.

Typography: Solid type controls with proper baseline grids and character spacing. Adobe Fonts integration means you're not stuck with system fonts. Font activation works seamlessly across Creative Cloud apps. Design reviews praise XD's typography tools, though they lack Figma's collaborative features.

Prototyping That Actually Impresses Clients

Adobe XD prototyping workflow

Auto-Animate: XD's crown jewel. It automatically creates smooth transitions between screens by detecting common elements. No timeline manipulation, no keyframe hell. It just figures out the tweening and usually gets it right. When you demo an Auto-Animate prototype to stakeholders, they think you spent hours on animation when it took 30 seconds to set up. The Auto-Animate tutorial demonstrates capabilities that Figma's Smart Animate still struggles to match.

Voice Prototyping: Weird feature that nobody uses, but it exists. You can prototype voice interactions for Alexa or Google Assistant. Useful if you're designing smart speaker interfaces, useless for everything else. Adobe's voice prototyping guide shows this niche capability that competitors still lack.

Prototyping Gotchas:

  • Auto-Animate breaks if you rename layers between artboards
  • Overlay animations glitch if you have too many nested groups
  • Timer interactions reset when you navigate back to a screen
  • Drag triggers only work horizontally or vertically, not diagonally

The Adobe Ecosystem Advantage

Adobe Creative Cloud integration

If you're already in Adobe prison, XD plays reasonably nice with its cellmates:

Photoshop Integration: Import layered PSD files without losing your mind. Layers stay intact, effects transfer over, and you're not dealing with flattened garbage. Copy layers between Photoshop and XD without export/import hell.

Illustrator Integration: Copy vectors directly without conversion issues. Complex path operations, gradients, and effects transfer cleanly. Creative Cloud Libraries sync colors and assets between apps automatically.

After Effects Integration: Export Lottie animations from After Effects and import them into XD prototypes. This workflow is genuinely impressive when it works, though the file size optimization could be better.

Adobe Fonts: Access the full font library without additional licensing costs. Fonts activate automatically when you open XD files from other team members. This prevents the "missing font" notifications that plague other design tools.

Collaboration Reality Check

XD's collaboration feels ancient compared to Figma. No real-time editing, no live cursors, no collaborative whiteboarding. Multiple people can't work on the same file simultaneously without creating merge conflicts.

Design Specs: XD generates code snippets for developers automatically. CSS, iOS, and Android output is decent, though developers still need to adapt generated code for real projects. The spacing calculations are usually accurate, but the generated CSS is verbose and needs cleanup. Compare this to Figma's Dev Mode or Zeplin's enhanced specs for more sophisticated developer handoff workflows. Developer reviews note XD's handoff limitations compared to modern alternatives.

Comments: Basic commenting system works for async feedback. Stakeholders can leave notes without XD licenses. But resolution tracking is manual - you need to remember to mark comments as resolved.

Share Links: Prototypes update automatically when you save changes, which is convenient for ongoing client reviews. Password protection works reliably. However, viewing prototypes requires decent internet since everything loads from Adobe's servers.

Performance and Quirks

XD handles moderately large files without choking, though it starts struggling around 200+ artboards. Memory usage climbs steadily during long design sessions - restart XD every few hours to prevent crashes.

File Format Hell: XD uses proprietary .xd files that no other tool reads natively. Export options are decent (SVG, PNG, PDF) but complex prototypes don't transfer to other tools without significant rebuilding.

Cloud Sync Issues: Creative Cloud sync occasionally corrupts files during upload. Keep local backups, especially for critical projects. I've lost hours of work to sync conflicts that XD couldn't resolve automatically.

Version Control: Adobe's version control is basically "save and pray." No branch management, no proper conflict resolution, no rollback options. Git integration doesn't exist - you're stuck with Creative Cloud's basic versioning.

Questions People Actually Ask About XD

Q

Is Adobe XD dead?

A

Not officially, but Adobe put it in "maintenance mode" which is corporate speak for "we've given up but won't admit it." They'll fix security bugs but won't add features. It's basically digital hospice care.

Q

Can I still use XD?

A

Yeah, but you're paying $55/month for Creative Cloud All Apps to access a tool Adobe abandoned. It's like buying a gym membership for a gym that's closing next year.

Q

Should I migrate to Figma?

A

Unless you're deeply embedded in Adobe's ecosystem or working on very short-term projects, yes. Figma is actively developed, has better collaboration, and costs less. The writing's on the wall for XD.

Q

What happens to my XD files?

A

XD files use a proprietary format, so migration requires conversion. Most tools have import utilities, but complex prototypes might need manual recreation. Export your important assets as SVG/PNG before migrating

  • don't trust Adobe to keep XD alive forever.
Q

How long until Adobe kills XD completely?

A

Adobe hasn't announced an end date, but maintenance mode is usually the last stop before discontinuation. Could be months, could be years. Plan accordingly.

Q

Is XD still worth learning?

A

For students or beginners? No. Learn Figma instead. XD skills won't help your career when the tool gets discontinued. It's like learning Flash animation in 2019.

Q

Why did Adobe give up on XD?

A

They tried to buy Figma for $20 billion. When that deal collapsed, Adobe apparently decided competing was too hard. Classic big tech move

  • can't innovate, try to acquire, fail, abandon users.
Q

Can I get a refund on my Creative Cloud subscription?

A

Good luck with that. Adobe's subscription model is designed to make cancellation painful. You agreed to pay for access to their tools, not for them to actively develop every tool forever.

Q

Does XD work without internet?

A

Yes, XD works offline for design and prototyping. That's one advantage over Figma's browser-based approach. But you need internet for Creative Cloud sync, collaboration, and sharing prototypes.

Q

Why can't multiple people edit XD files at once?

A

Because Adobe built XD before real-time collaboration became table stakes. Figma was designed for collaboration from day one. XD's architecture couldn't adapt, which is partly why it lost the market.

Q

What's the best XD alternative?

A

Figma owns 40.65% market share for good reason

  • it actually works and gets regular updates. Unless you're Mac-only (try Sketch) or love legacy interfaces (stick with In

Vision), Figma is the obvious choice.

Q

Can I import XD files into Figma?

A

Figma has an XD import feature, but it's not perfect. Simple designs transfer fine, complex prototypes and interactions need rebuilding. Start migrating sooner rather than later

  • the longer you wait, the more painful it gets.

Resources for XD Refugees and Survivors

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