Why Figma Ate Everyone's Lunch
Figma won because they bet on the browser when everyone else was building desktop apps. Turns out, when everyone went remote in 2020, designers needed tools that actually worked for distributed teams, not another Mac-only app that required file juggling.
Adobe XD: The Corporate Death March
Adobe put XD in "maintenance mode" in May 2023, which is corporate speak for "we're not spending another dime on this." After their failed $20 billion Figma acquisition blew up due to regulatory concerns, they basically said "fuck it" and walked away from competing in UI design tools entirely.
If you're still using XD, you're using a dead tool that will never get another meaningful update. Adobe's own community forums are filled with users begging them not to discontinue XD, but Adobe has made it clear they have "no plans for further investment."
Sketch: Alive But Irrelevant
Sketch isn't dead, but it's not exactly thriving either. They're still Mac-only in a cross-platform world, still require file-based workflows when everyone else is doing real-time collaboration. It's like insisting on fax machines because they work great if everyone has one.
The $9/month price tag looks appealing compared to Figma's recent 30% price hike to $20/month for full seats (effective March 2025), but that's only if you ignore the hidden costs of file management, version control hell, and explaining to your Windows-using teammates why they can't open your design files.
Figma's Performance Problem No One Talks About
Here's what Figma fanboys won't tell you: Figma is slow as hell with large files. The browser-based architecture that enables collaboration also means you're fighting Chrome's 2GB RAM limit per tab. Got a complex design system? Enjoy watching your computer chug through basic operations. Best part is when Chrome throws "Aw, snap! Something went wrong" and you lose 20 minutes of work.
I learned this the hard way when our design system hit ~500 components and Figma started freezing every time someone tried to update a color token. Three browser crashes in one afternoon. My teammate's MacBook was making this insane noise - like a jet engine or something trying to render component updates.
Figma's official forums are full of designers complaining about serious performance issues: "Daily, my team and I encounter broken components, data overrides, lag, glitches, incomplete loading, and missing elements." But since everyone else switched to Figma, you're stuck dealing with it. Can't exactly tell your PM that the design is late because Figma ate your component library.
The Figma 124.2.0 update broke auto-layout for nested components - kept throwing "Invalid constraints" errors. Took them three weeks to fix it. Meanwhile, we're explaining to clients why their design system looks like it was assembled by a drunk intern.
The Real Reason XD Failed
XD didn't fail because it lacked features - it actually had decent prototyping capabilities. It failed because Adobe treated it like a side project while charging Creative Cloud prices. When your main competitor is free for small teams and you're asking for $20/month as part of a $50/month bundle, you better be 10x better. XD wasn't even 1.1x better.
The nail in the coffin was Adobe's own actions. They tried to buy Figma for $20 billion instead of improving XD. When that deal got blocked, they gave up entirely rather than compete. That's not strategy - that's surrender.