SvelteKit 5.0 broke half the internet. OK, maybe just half my apps, but it felt like the whole damn internet. That innocent upgrade command turned into a three-day debugging marathon that nearly made me switch back to React.
The problem? SvelteKit 5.0 introduced stricter hydration validation. All those subtle bugs your v4 app was silently ignoring suddenly became fatal errors. Your console fills up with "Hydration failed because the initial UI does not match what was rendered on the server" and you start questioning your life choices.
The Timestamp Death Trap
Here's the exact code that took down our user dashboard for 6 hours:
<script>
import { browser } from '$app/environment';
let currentTime = new Date().toISOString();
if (browser) {
currentTime = new Date().toISOString(); // Different timestamp!
}
</script>
<p>Last updated: {currentTime}</p>
Server renders timestamp A. Client hydrates with timestamp B. SvelteKit 5.0 throws a fit. User sees a broken dashboard. Boss asks uncomfortable questions.
The LocalStorage State Bomb
This innocent user preferences code murdered our mobile performance:
<script>
import { browser } from '$app/environment';
let userPrefs = null;
onMount(() => {
userPrefs = JSON.parse(localStorage.getItem('preferences'));
});
</script>
{#if userPrefs}
<UserDashboard {userPrefs} />
{:else}
<DefaultDashboard />
{/if}
Server always renders DefaultDashboard
. Client switches to UserDashboard
. Hydration mismatch. Mobile users bounce because the page jerks around like it's having a seizure.
The Fix That Actually Works
After debugging this crap for three straight days, I built a hydration-safe store that hasn't failed once:
// HydrationSafeStore.js - Copy this, it works
import { writable } from 'svelte/store';
import { browser } from '$app/environment';
export function createSafeStore(key, defaultValue) {
const store = writable(defaultValue);
if (browser) {
const stored = localStorage.getItem(key);
if (stored) {
try {
store.set(JSON.parse(stored));
} catch (e) {
console.warn(`Corrupted data in ${key}:`, e);
localStorage.removeItem(key);
}
}
store.subscribe(value => {
localStorage.setItem(key, JSON.stringify(value));
});
}
return store;
}
This pattern works because server and client start with identical state. The localStorage sync happens after hydration completes. No more mismatches, no more broken deployments.
Memory Leak Hell in Production
Two months after fixing hydration, our memory usage started climbing. Users reported browser tabs freezing on mobile. The culprit? Svelte 5's new runes system has some nasty memory leak patterns that only show up under load.
The problem code looked harmless:
<script>
import { $state } from 'svelte';
let data = $state([]);
async function loadMore() {
const newItems = await fetch('/api/items');
data = [...data, ...newItems]; // Memory leak!
}
</script>
Every loadMore()
call created new array references that Svelte's garbage collector couldn't clean up properly. After an hour of scrolling, mobile browsers would crash with out-of-memory errors.
The fix was annoyingly simple once I found it:
async function loadMore() {
const newItems = await fetch('/api/items');
data.push(...newItems); // Mutate in place
}
The Production Debugging Workflow That Saved My Sanity
When hydration breaks at 2am and your monitoring is screaming, you need a systematic approach. Here's the exact process I use:
- Enable Debug Mode: Add
__SVELTEKIT_DEBUG__: true
to your Vite config - Isolate the Problem: Comment out half your components until hydration works
- Check the Basics: Different timestamps? localStorage access? API calls in wrong places?
- Nuclear Option: Wrap problematic components in client-only boundaries
The nuclear option looks like this:
<script>
import { browser } from '$app/environment';
import { onMount } from 'svelte';
let mounted = false;
onMount(() => {
mounted = true;
});
</script>
{#if browser && mounted}
<ProblematicComponent />
{:else}
<div style=\"height: 200px;\">Loading...</div>
{/if}
Bundle Size Exploded After SvelteKit 5.0
Our bundle jumped from like 80-something KB to over 200KB after the upgrade. The new reactivity system ships more runtime code by default, and the official migration guide barely mentions this.
Took us a while to figure out what was causing the bloat:
- Tree-shaking audit: Had to remove a bunch of unused store subscriptions we'd forgotten about
- Code splitting: Started lazy loading components that weren't critical on first load
- Bundle analysis: Used vite-bundle-analyzer to find what was eating space
Got it back down to around 90-95KB - still chunkier than v4 but workable.
SSR Performance Tanks Under Load
Our Time to First Byte went from around 200ms to like 700-800ms after upgrading. Wasn't even our code - SvelteKit 5.0's SSR pipeline just eats more CPU than v4. Under load, our Node servers started choking.
Had to rethink our approach. Switched to static generation where we could get away with it:
// +page.js
export const prerender = true; // Static generation
export const ssr = false; // Client-only rendering
For the dynamic stuff, we threw some aggressive caching at it using ISR patterns. Got TTFB back down to somewhere around 250ms - not perfect but better.
The bottom line: SvelteKit 5.0 is solid now, but the upgrade path is brutal. Every production app will hit at least three of these issues. Plan for a week of debugging, not a day.