Why Your Realtime Keeps Shitting the Bed

Supabase Architecture Overview

Look, Supabase realtime runs on WebSockets. When they break, your chat app turns into a refresh-fest from 2005. I learned this the hard way when our product demo died in front of investors.

Here's What's Actually Going Wrong

Your WebSocket connects to wss://[project-ref].supabase.co/realtime/v1/websocket, authenticates with a JWT, subscribes to channels, and waits for database changes. Simple enough, right?

Wrong. Every step can fail spectacularly:

Step 1 breaks because: Corporate firewalls hate WebSockets more than they hate productivity.

Step 2 breaks because: JWT tokens expire. Supabase doesn't tell you when this happens. You find out when users complain their chat stopped working.

Step 3 breaks because: RLS policies that work fine for regular queries suddenly block realtime subscriptions. Why? Because Supabase's realtime server checks permissions differently than your app.

Step 4 breaks because: You hit connection pool limits and Supabase just says "unable to connect to database" like that's helpful.

Step 5 breaks because: Mobile OSes kill background connections faster than you can say "battery optimization".

Common Failure Patterns You'll Encounter

Mobile Background Hell

WebSocket Connection Troubleshooting

Your app works perfectly. User locks their phone for 5 seconds. App comes back to a dead connection that refuses to reconnect.

iOS and Android kill your WebSocket connections to save battery. They don't ask permission. They don't send a goodbye message. Your connection just dies.

I spent 3 days debugging this before finding GitHub issue #1088 where someone else suffered through the same shit: "minimize the mobile app and lock the phone for 3 seconds. After reverting back to the app you should get two CHANNEL_ERROR subscription statuses."

Translation: Your app is fucked and you need to handle app lifecycle events properly.

Reconnection Death Spirals

Your app gets stuck in SUBSCRIBED → CLOSED → TIMED_OUT → SUBSCRIBED loops forever. Users watch the loading spinner while you hemorrhage 5-star reviews.

This happens because you're not cleaning up failed channels before creating new ones. The server thinks you're already connected while your client thinks it's connecting. Classic distributed systems nightmare.

One developer on GitHub put it best: "I had to wrap the channel handling because it does not reconnect the channels, I manually have to remove them and subscribe again."

The "proper" way is in the docs. This is what actually works: nuke the old channel completely before creating a new one.

Connection Pool Exhaustion

"Unable to connect to the project database" is Supabase's way of saying "you're fucked, figure it out yourself."

Free tier gets 200 connections, Pro gets 500. Sounds like a lot until your Next.js app opens 50 connections per API route. I learned this during our Black Friday launch when our chat went down and 500 angry customers couldn't complain to each other.

Connection pooling should be default. Instead it's buried in docs nobody reads.

RLS Policies That Secretly Hate Realtime

Your subscription says SUBSCRIBED. No errors. No data. Just... nothing.

Here's the thing nobody tells you: RLS policies that work fine for regular queries can completely block realtime subscriptions. The realtime server checks permissions differently than your app.

I spent 4 hours debugging this before finding out the realtime service needs SELECT permissions that my "secure" policy was blocking. My policy worked for everything else. Just not the one thing I actually needed.

Version-Specific Fuckups

supabase-js v2.50.1 is cursed. It has a critical bug that causes "unable to connect to database" errors. Pin your versions to v2.50.0 or suffer random production failures. GitHub discussion #36641 has the gory details.

I've been burned by auto-updating dependencies too many times. Now I check the GitHub issues before upgrading anything Supabase-related.

Network Bullshit

Corporate firewalls block WebSocket connections because security teams think it's 1995. Mobile networks drop connections when switching between cell towers. VPNs interfere with WebSocket upgrades. Browsers implement WebSockets differently and some are shit.

Your beautiful local setup works perfectly. Production is where dreams go to die and WebSocket connections go to timeout.

Fixes That Actually Work (Learned the Hard Way)

Supabase Realtime Architecture

I've debugged Supabase realtime failures for 2 years across 15+ production apps. Here's what actually works when the official docs fail you.

Fix #1: Stop Mobile Background Hell

Don't try to "fix" reconnection - completely nuke and recreate channels. This sounds stupid but it's the only thing that works reliably.

class RealtimeManager {
  private channel: RealtimeChannel | null = null;
  private reconnectAttempts = 0;
  private maxReconnectAttempts = 5; // Don't spam reconnections like a desperate ex
  private isReconnecting = false;

  private handleVisibilityChange = () => {
    if (document.visibilityState === 'visible' && !this.channel) {
      console.log('App returned to foreground, time to reconnect this mess');
      this.connectWithBackoff();
    } else if (document.visibilityState === 'hidden') {
      console.log('App going to background, killing connection before OS does it for us');
      this.disconnect();
    }
  };

  connect(userId: string) {
    // CRITICAL: Nuke the old channel completely - don't try to \"fix\" it
    this.disconnect();

    this.channel = supabase
      .channel(`user:${userId}`)
      .on('postgres_changes', {
        event: '*',
        schema: 'public', 
        table: 'messages',
        filter: `user_id=eq.${userId}`
      }, (payload) => {
        console.log('Holy shit, realtime actually worked:', payload);
        this.reconnectAttempts = 0; // Reset counter when we get real data
      })
      .subscribe((status) => {
        console.log('Connection status changed to:', status);

        switch (status) {
          case 'SUBSCRIBED':
            console.log('Connection alive, crisis averted');
            this.reconnectAttempts = 0;
            this.isReconnecting = false;
            break;

          case 'CHANNEL_ERROR':
            console.error('CHANNEL_ERROR = your RLS policies are probably fucked');
            this.handleConnectionError();
            break;

          case 'TIMED_OUT':  
            console.error('TIMED_OUT = network is shit or server is overwhelmed');
            this.handleConnectionError();
            break;

          case 'CLOSED':
            console.log('Connection died, as expected');
            if (!this.isReconnecting) {
              this.handleConnectionError();
            }
            break;
        }
      });

    // Listen for mobile app lifecycle - iOS/Android will kill connections
    document.addEventListener('visibilitychange', this.handleVisibilityChange);
  }

  private disconnect() {
    if (this.channel) {
      console.log('Nuking the broken channel completely');
      supabase.removeChannel(this.channel); // This is the magic line everyone forgets
      this.channel = null;
    }
    document.removeEventListener('visibilitychange', this.handleVisibilityChange);
  }

  private handleConnectionError() {
    if (this.isReconnecting || this.reconnectAttempts >= this.maxReconnectAttempts) {
      console.log('Already reconnecting or gave up trying');
      return;
    }

    this.isReconnecting = true;
    this.disconnect(); // Nuke the old channel or you'll get server-side conflicts

    const backoffDelay = Math.min(1000 * Math.pow(2, this.reconnectAttempts), 30000);
    console.log(`Waiting ${backoffDelay}ms before reconnection attempt ${this.reconnectAttempts + 1}`);

    setTimeout(() => {
      this.reconnectAttempts++;
      this.connectWithBackoff();
    }, backoffDelay);
  }

  private connectWithBackoff() {
    // Random jitter prevents everyone reconnecting at the same time 
    const jitter = Math.random() * 1000;
    setTimeout(() => {
      this.connect(this.userId); // Try again with fingers crossed
    }, jitter);
  }
}

Why this works: You completely remove the broken channel before creating a new one. Sounds obvious but half the tutorials skip this step. The visibility API handles mobile background kills gracefully instead of fighting the OS.

Fix #2: Stop Connection Pool Exhaustion

"Unable to connect to the project database" = you've burned through all your connections and Supabase is out of fucks to give.

Copy this or stay broken:

// The magic incantation that stops connection pool hell
const supabaseUrl = 'https://your-project.supabase.co';
const supabaseKey = 'your-anon-key';

const supabase = createClient(supabaseUrl, supabaseKey, {
  db: {
    schema: 'public',
  },
  auth: {
    persistSession: false, // Don't hoard sessions 
  },
  global: {
    headers: { 'x-client-info': 'supabase-js-web' },
  },
});

// For server routes, ADD THIS OR DIE: ?pgbouncer=true
// Read more: https://supabase.com/docs/guides/database/connecting-to-postgres#connection-pooler
const pooledConnectionString = `postgresql://postgres:[PASSWORD]@db.[REF].supabase.co:6543/postgres?pgbouncer=true`;

Check if you're fucked (connection-wise):

-- Run this to see how screwed you are
SELECT count(*) as active_connections, state 
FROM pg_stat_activity 
WHERE datname = current_database()
GROUP BY state;

-- Count realtime connections specifically
SELECT count(*) as realtime_connections
FROM pg_stat_activity 
WHERE application_name LIKE '%realtime%';

-- If active_connections > 180 on free tier, you're about to hit the wall

Fix #3: Fix Your RLS Policies (They're Blocking Realtime)

Your RLS policies work fine for regular queries but secretly hate the realtime server. Here's the fix I wish I'd found 4 hours earlier:

-- Enable RLS (or your data is public)
ALTER TABLE messages ENABLE ROW LEVEL SECURITY;

-- Policy for your app users
CREATE POLICY \"Users see own messages\" ON messages
  FOR SELECT USING (auth.uid() = user_id);

-- CRITICAL: Policy for the realtime service (everyone forgets this)
CREATE POLICY \"Realtime can see everything it needs\" ON messages
  FOR SELECT USING (
    auth.role() = 'authenticated' -- Your users
    OR auth.role() = 'service_role' -- Realtime server
  );

-- Tell Supabase to actually watch this table
ALTER PUBLICATION supabase_realtime ADD TABLE messages;

Test your RLS policies:

-- Test as authenticated user
SELECT set_config('request.jwt.claims', '{\"sub\":\"user-uuid\",\"role\":\"authenticated\"}', true);
SELECT * FROM messages; -- Should return user's messages

-- Test policy exists
SELECT schemaname, tablename, policyname, permissive, roles, cmd, qual 
FROM pg_policies 
WHERE tablename = 'messages';

Fix #4: Client Library Version Compatibility

Known problematic versions:

Recommended stable versions (as of September 2025):

{
  \"dependencies\": {
    \"@supabase/supabase-js\": \"^2.50.0\",
    \"@supabase/realtime-js\": \"^2.10.7\"
  }
}

Version-specific fixes:

// For supabase-js v2.50.0 and later, use this configuration
const supabase = createClient(supabaseUrl, supabaseKey, {
  realtime: {
    params: {
      eventsPerSecond: 10, // Rate limit to prevent flooding
    },
  },
  auth: {
    autoRefreshToken: true,
    persistSession: true,
  },
});

Fix #5: Network and Infrastructure Debugging

WebSocket Connection Debugging

Enable detailed logging:

// Add logging to debug connection issues
const supabase = createClient(supabaseUrl, supabaseKey, {
  realtime: {
    params: {
      log_level: 'info', // Enable detailed logs
      eventsPerSecond: 10,
    },
  },
});

// Monitor connection health
const monitorConnection = () => {
  const ws = (supabase.realtime as any).conn;
  if (ws) {
    console.log('WebSocket state:', ws.readyState);
    console.log('Connection URL:', ws.url);
  }
};

setInterval(monitorConnection, 30000); // Check every 30 seconds

Test connection directly:

Console Debugging Interface

// Minimal test to isolate issues
const testConnection = async () => {
  const testChannel = supabase
    .channel('test-connection')
    .subscribe((status) => {
      console.log('Test connection status:', status);
      
      if (status === 'SUBSCRIBED') {
        console.log('✅ Realtime connection working');
        supabase.removeChannel(testChannel);
      } else if (status === 'CHANNEL_ERROR') {
        console.error('❌ Realtime connection failed');
      }
    });
};

testConnection();

Fix #6: Environment-Specific Solutions

Corporate Firewalls:

// Use secure WebSocket connections
const supabaseUrl = 'https://your-project.supabase.co'; // Ensure HTTPS
const supabase = createClient(supabaseUrl, supabaseKey);

// Test if WebSockets are blocked
const testWebSocket = () => {
  const ws = new WebSocket('wss://echo.websocket.org');
  ws.onopen = () => console.log('WebSocket test: PASS');
  ws.onerror = () => console.error('WebSocket test: BLOCKED');
};

Local Development Issues:

## Update Supabase CLI to latest version
npm install -g @supabase/supabase-cli@latest

## Restart local services
supabase stop --no-backup
supabase start

## Check realtime service logs
supabase logs realtime

These solutions address the root causes of Supabase realtime connection issues. The next section covers prevention strategies to avoid these problems entirely.

The Shit Everyone Asks About (Because We've All Been There)

Q

My mobile app loses realtime connection every time someone locks their phone - WTF?

A

Reality Check: iOS and Android kill your WebSocket to save battery. They don't ask, they just murder it.typescript// Listen for app state changesdocument.addEventListener('visibilitychange', () => { if (document.visibilityState === 'visible') { // Reconnect when app returns to foreground reconnectRealtime(); } else { // Clean up connections when app goes to background cleanupConnections(); }});This isn't a bug, it's mobile OSes being dicks about battery life.

Q

I keep getting "CHANNEL_ERROR" immediately and I want to throw my laptop out the window

A

Supabase Authentication FlowThe Problem: Your RLS policies are blocking the realtime service. This is the most common fuck-up.sql-- Enable RLS and create proper policyALTER TABLE your_table ENABLE ROW LEVEL SECURITY;CREATE POLICY "Enable realtime" ON your_table FOR SELECT USING (true); -- Or more restrictive based on your needs-- Ensure table is added to realtime publicationALTER PUBLICATION supabase_realtime ADD TABLE your_table;

Q

Works perfectly locally but production is a flaming garbage fire - why me?

A

The usual suspects that fuck up production:

  1. v2.50.1 is cursed
    • Pin to v2.50.0 or suffer random deaths
  2. Environment variables missing
    • Check NEXT_PUBLIC_SUPABASE_URL and NEXT_PUBLIC_SUPABASE_ANON_KEY3. Connection pool exhaustion
    • Add ?pgbouncer=true or watch your app die under load
  3. CORS bullshit
    • Add your domain to Supabase project settings
Q

My app gets stuck in reconnection hell and never recovers

A

You fucked up channel cleanup. The server thinks you're connected while your client is trying to reconnect.```typescript// Wrong

  • creates channel conflictsconst reconnect = () => { channel.subscribe(); // Don't do this};// Correct
  • completely remove and recreateconst reconnect = () => { if (channel) { supabase.removeChannel(channel); // Critical step } channel = supabase.channel('new-channel') .subscribe((status) => { if (status === 'SUBSCRIBED') { console.log('Reconnection successful'); } });};```
Q

"Unable to connect to the project database" - what the hell does this cryptic shit mean?

A

Database Connection Pool DiagramTranslation:

You burned through all your connections and Supabase is out of fucks to give.Immediate damage control:

  1. Enable connection pooling: Add ?pgbouncer=true to your database connection string
  2. Check active connections: sqlSELECT count(*) FROM pg_stat_activity WHERE state = 'active';3. Kill idle connections: ```sqlSELECT pg_terminate_backend(pid) FROM pg_stat_activity WHERE state = 'idle' AND query_start < now()
  • interval '10 minutes';```
Q

Connection says SUBSCRIBED but no data comes through - what gives?

A

Most likely culprit:

Your RLS policies are silently blocking everything like a bouncer at an empty club.Debug this shit step by step:

  1. Test table access directly: sqlSELECT * FROM your_table LIMIT 1;2. Check if realtime is enabled: ```sql

SELECT schemaname, tablename FROM pg_publication_tables WHERE pubname = 'supabase_realtime';3. **Test with permissive policy temporarily:** sqlDROP POLICY IF EXISTS restrictive_policy ON your_table;CREATE POLICY "temp_debug" ON your_table FOR SELECT USING (true);```

Q

Works fine on my MacBook but mobile browsers are having a seizure - what's different?

A

Mobile browsers are special snowflakes:

  • Safari in private mode blocks WebSockets because Apple knows best
  • Chrome on iOS pretends to be Safari and has weird timeout bullshit
  • Network switching kills connections faster than you can say "seamless handoff"Mobile-specific workarounds:```typescriptconst isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);const config = { realtime: { params: { eventsPerSecond: isMobile ? 5 : 10, // Lower rate for mobile }, },};const supabase = create

Client(url, key, config);```

Q

I keep getting "TIMED_OUT" status and my users are pissed - how do I fix this nightmare?

A

The nuclear option: Exponential backoff with a hard limit so you don't DOS yourself:typescriptlet reconnectAttempts = 0;const maxDelay = 30000; // 30 seconds maxconst reconnectWithBackoff = () => { const delay = Math.min(1000 * Math.pow(2, reconnectAttempts), maxDelay); setTimeout(() => { reconnectAttempts++; subscribeToChannel(); }, delay);};Also check: Corporate firewalls blocking WebSockets, VPNs being dickish, or proxy settings from hell.

Q

Local dev is perfect but deployment to Vercel/Netlify is a complete shitshow - why?

A

The usual deployment fuck-ups:

  1. Environment variables not set in deployment platform
  2. Build-time vs runtime environment confusion
  3. CORS configuration missing production domainsDeployment checklist:
  • NEXT_PUBLIC_SUPABASE_URL set in deployment environment
  • NEXT_PUBLIC_SUPABASE_ANON_KEY set in deployment environment
  • Production domain added to Supabase project settings
  • Database connection pooling enabled
  • Correct supabase-js version in package.json
Q

I just want to know if this realtime shit works before I build my entire feature around it

A

Minimal test that'll tell you if you're screwed:typescriptconst testRealtime = () => { console.log('Testing Supabase realtime connection...'); const channel = supabase .channel('connection-test') .subscribe((status) => { console.log(`Status: ${status}`); if (status === 'SUBSCRIBED') { console.log('✅ Realtime is working correctly'); supabase.removeChannel(channel); } else if (status === 'CHANNEL_ERROR') { console.error('❌ Realtime connection failed'); console.log('Check RLS policies and connection limits'); } }); // Auto-cleanup after 10 seconds setTimeout(() => { supabase.removeChannel(channel); console.log('Test completed'); }, 10000);};testRealtime();

Q

Multiple realtime subscriptions are fighting each other like drunk idiots - how do I manage this chaos?

A

The grown-up approach: Build a subscription manager so they stop stepping on each other:typescriptclass RealtimeManager { private channels: Map<string, RealtimeChannel> = new Map(); subscribe(channelName: string, config: any) { // Remove existing channel if it exists this.unsubscribe(channelName); const channel = supabase.channel(channelName); // ... configure channel this.channels.set(channelName, channel); return channel; } unsubscribe(channelName: string) { const channel = this.channels.get(channelName); if (channel) { supabase.removeChannel(channel); this.channels.delete(channelName); } } cleanup() { this.channels.forEach((channel) => { supabase.removeChannel(channel); }); this.channels.clear(); }}

How to Avoid This Nightmare Entirely

Production Monitoring

Want to prevent realtime disasters? Here's what I learned after our chat went down during a product launch and 500 users couldn't complain to each other. Check the Supabase operational error codes to understand what can go wrong.

Architecture Patterns That Prevent Connection Issues

1. Don't Put All Your Eggs in the WebSocket Basket

Never trust realtime to work 100% of the time. Build fallbacks or watch your app turn into a broken mess when connections fail. Learn from these architecture patterns for resilient apps.

class DataManager {
  private isRealtimeActive = false;
  private fallbackInterval: NodeJS.Timeout | null = null;

  async initializeData() {
    // Always load data the boring way first (REST API)
    const initialData = await this.fetchDataViaREST();
    this.updateUI(initialData);

    // Try to get fancy with realtime
    this.startRealtime();
    
    // Set up polling fallback for when realtime shits the bed
    this.setupFallbackPolling();
  }

  private startRealtime() {
    const channel = supabase
      .channel('data-updates')
      .on('postgres_changes', { 
        event: '*', 
        schema: 'public', 
        table: 'messages' 
      }, (payload) => {
        this.isRealtimeActive = true;
        this.clearFallbackPolling(); // Stop polling when realtime works
        this.handleRealtimeUpdate(payload);
      })
      .subscribe((status) => {
        if (status === 'SUBSCRIBED') {
          this.isRealtimeActive = true;
        } else if (status === 'CHANNEL_ERROR' || status === 'CLOSED') {
          this.isRealtimeActive = false;
          this.setupFallbackPolling(); // Resume polling on failure
        }
      });
  }

  private setupFallbackPolling() {
    if (this.fallbackInterval) return; // Already polling
    
    this.fallbackInterval = setInterval(async () => {
      if (!this.isRealtimeActive) {
        console.log('Realtime inactive, using polling fallback');
        const data = await this.fetchDataViaREST();
        this.updateUI(data);
      }
    }, 10000); // Poll every 10 seconds
  }
}

2. Connection Health Monitoring

Implement proactive monitoring to detect and resolve connection issues before they impact users.

class RealtimeHealthMonitor {
  private healthChecks: Map<string, number> = new Map();
  private alertThreshold = 3; // Alert after 3 consecutive failures

  startMonitoring(channels: RealtimeChannel[]) {
    setInterval(() => {
      channels.forEach(channel => this.checkChannelHealth(channel));
    }, 30000); // Check every 30 seconds
  }

  private checkChannelHealth(channel: RealtimeChannel) {
    const channelId = (channel as any).topic;
    const lastActivity = this.getLastActivity(channel);
    const now = Date.now();
    
    // Consider channel unhealthy if no activity for 2 minutes
    if (now - lastActivity > 120000) {
      this.recordFailure(channelId);
      
      const failures = this.healthChecks.get(channelId) || 0;
      if (failures >= this.alertThreshold) {
        this.triggerReconnection(channel);
        this.alertDevTeam(channelId, failures);
      }
    } else {
      this.healthChecks.set(channelId, 0); // Reset failure count
    }
  }

  private triggerReconnection(channel: RealtimeChannel) {
    console.log('Health monitor triggering reconnection');
    supabase.removeChannel(channel);
    // Trigger your app's reconnection logic
    this.requestReconnection?.();
  }

  private alertDevTeam(channelId: string, failures: number) {
    // Send alert to monitoring system
    console.error(`Realtime health alert: Channel ${channelId} failed ${failures} times`);
    
    // Example: Send to error tracking service
    // Sentry.captureException(new Error(`Realtime channel ${channelId} unhealthy`));
  }
}

Production Configuration Best Practices

Database Connection Management

Prevent connection pool exhaustion: Read about PostgreSQL connection management best practices.

// Use environment-specific connection limits
const getConnectionConfig = () => {
  const environment = process.env.NODE_ENV;
  
  return {
    connectionLimit: environment === 'production' ? 20 : 5,
    acquireTimeout: 60000,
    timeout: 60000,
    reconnectOnError: true,
  };
};

// For Next.js applications, implement singleton pattern
let supabaseInstance: SupabaseClient | null = null;

export const getSupabaseClient = () => {
  if (!supabaseInstance) {
    supabaseInstance = createClient(
      process.env.NEXT_PUBLIC_SUPABASE_URL!,
      process.env.NEXT_PUBLIC_SUPABASE_ANON_KEY!,
      {
        db: getConnectionConfig(),
        realtime: {
          params: {
            eventsPerSecond: 10,
          },
        },
      }
    );
  }
  return supabaseInstance;
};

RLS Policy Design for Realtime

Create policies that support realtime from the start: Check out implementing row-based permissions in Supabase.

-- Template for realtime-friendly RLS policies
CREATE POLICY "realtime_compatible_policy" ON your_table
  FOR SELECT USING (
    -- User can see their own data
    (auth.uid() = user_id)
    
    -- OR members of shared resources
    OR EXISTS (
      SELECT 1 FROM team_members 
      WHERE team_members.user_id = auth.uid() 
      AND team_members.team_id = your_table.team_id
    )
    
    -- OR public data
    OR (your_table.visibility = 'public')
  );

-- Always test policies with realtime subscription
-- This SQL simulates how realtime server accesses your table
SET SESSION AUTHORIZATION DEFAULT;
SET request.jwt.claims TO '{"sub":"test-user-id","role":"authenticated"}';
SELECT * FROM your_table; -- Should return expected data

Client-Side Error Boundaries

Wrap realtime functionality in error boundaries:

class RealtimeErrorBoundary {
  private errorCount = 0;
  private maxErrors = 5;
  private cooldownPeriod = 300000; // 5 minutes
  private lastError: number | null = null;

  shouldAttemptConnection(): boolean {
    const now = Date.now();
    
    // Reset error count after cooldown period
    if (this.lastError && now - this.lastError > this.cooldownPeriod) {
      this.errorCount = 0;
      this.lastError = null;
    }

    return this.errorCount < this.maxErrors;
  }

  recordError(error: Error) {
    this.errorCount++;
    this.lastError = Date.now();
    
    console.error(`Realtime error ${this.errorCount}/${this.maxErrors}:`, error);
    
    if (this.errorCount >= this.maxErrors) {
      console.warn(`Realtime temporarily disabled due to repeated failures. Retry in ${this.cooldownPeriod / 60000} minutes.`);
      
      // Notify user of degraded functionality
      this.showUserNotification('Live updates temporarily unavailable. Data will refresh periodically.');
    }
  }

  private showUserNotification(message: string) {
    // Implementation depends on your UI framework
    // toast.warning(message);
    // or dispatch to global state
  }
}

Monitoring and Alerting Setup

Supabase Dashboard Interface

Key Metrics to Track

Database connections: Learn about database monitoring and connection pool monitoring.

-- Create a monitoring view for connection health
CREATE VIEW realtime_health AS
SELECT 
  count(*) as total_connections,
  count(*) FILTER (WHERE application_name LIKE '%realtime%') as realtime_connections,
  count(*) FILTER (WHERE state = 'active') as active_connections,
  count(*) FILTER (WHERE state = 'idle') as idle_connections
FROM pg_stat_activity;

-- Query this view regularly to monitor connection usage
SELECT * FROM realtime_health;

Application-level metrics:

class RealtimeMetrics {
  private static connectionAttempts = 0;
  private static successfulConnections = 0;
  private static connectionErrors = 0;
  private static averageReconnectTime = 0;

  static recordConnectionAttempt() {
    this.connectionAttempts++;
  }

  static recordSuccessfulConnection(reconnectTime?: number) {
    this.successfulConnections++;
    
    if (reconnectTime) {
      this.averageReconnectTime = 
        (this.averageReconnectTime + reconnectTime) / 2;
    }
  }

  static recordConnectionError() {
    this.connectionErrors++;
  }

  static getHealthScore(): number {
    if (this.connectionAttempts === 0) return 1.0;
    
    return this.successfulConnections / this.connectionAttempts;
  }

  static getMetrics() {
    return {
      attempts: this.connectionAttempts,
      successes: this.successfulConnections,
      errors: this.connectionErrors,
      healthScore: this.getHealthScore(),
      averageReconnectTime: this.averageReconnectTime,
    };
  }
}

// Use in your connection logic
const connect = async () => {
  const startTime = Date.now();
  RealtimeMetrics.recordConnectionAttempt();
  
  try {
    // ... connection logic
    const connectTime = Date.now() - startTime;
    RealtimeMetrics.recordSuccessfulConnection(connectTime);
  } catch (error) {
    RealtimeMetrics.recordConnectionError();
    throw error;
  }
};

Pre-Launch Reality Check

Don't deploy this shit until you've checked:

  • Connection pooling enabled with ?pgbouncer=true (or you'll hit limits immediately)
  • RLS policies actually work with real user tokens (not just your admin token)
  • Fallback polling exists for when WebSockets die
  • Error boundaries catch failures instead of crashing the whole app
  • Monitoring alerts set up so you know when shit breaks at 3am
  • Pinned to supabase-js v2.50.0 (v2.50.1 is cursed)
  • Mobile testing done on actual iOS/Android devices, not just simulators
  • Airplane mode testing because users have shitty networks
  • Load testing with real user counts (not 3 test accounts)
  • Dashboards showing connection health so you can see the carnage in real-time

Skip any of these steps and you'll be debugging production failures while your users are awake and angry. This stuff takes 2 hours to set up but saves 20 hours of crisis management later.

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