CMake makes you spend 3 hours adding one library. Every. Damn. Time. Or when your build works on your machine but breaks in CI because CMakeLists.txt found some random system library you didn't know you had? The Zig Build System exists because someone finally got tired of that bullshit.
There's a whole Reddit thread about why developers hate CMake. The top comment nails it: "CMake is an alright build system. The problem is, it's also a bad build system. And a programming language." It's incredibly difficult to even know your script is incorrect until something breaks at 2am in production.
Instead of learning CMake's bullshit syntax or writing brittle Makefiles, you write your build script in actual Zig code. Your IDE understands it. You can debug it. When something breaks, you get real error messages instead of CMake's cryptic "target not found" garbage that means nothing.
I spent 6 hours last month debugging why my C++ project built fine on Ubuntu 20.04 but failed on 22.04. CMake was finding a different version of some library. Zig's build system would have caught this at build script compile time, not after you've already wasted your weekend.
Zig tracks what depends on what. Change one file, rebuild only what depends on it. Not the entire universe like Make does when you breathe near a header file.
Look:
- Cross-compilation that works: Build Windows binaries from Linux without installing Visual Studio or dealing with MinGW hell
- No toolchain hunt: Everything's built-in - no Python, CMake, Make, or random shell scripts
- Intelligent caching: Changes only rebuild what's affected, not the entire universe
- Parallel by default: Uses all your CPU cores automatically
- Real package management: Declare dependencies in your build.zig, not some separate package.json nightmare
The performance benchmarks show around 70% faster compilation than LLVM-based builds. A simple "Hello World" compiles in around 275ms vs almost a full second - do the math, it's not even close. More importantly, you won't lose your mind trying to configure it.
Great when you need one binary that runs on Linux, Windows, and macOS without setting up three different development environments. Check out the Zig Build Guide for practical examples, or browse awesome-zig for real-world build.zig examples. The Introduction to Zig book has a solid build system chapter that actually makes sense.
Pro tip: zig build caches everything in ~/.cache/zig
. When weird shit happens (like "error: unable to find cached file"), nuke that directory first. Fixes 90% of build mysteries. This is probably stupid, but I also clear it whenever I switch branches - saves me from debugging cache inconsistencies. Also use --verbose
flag - actually tells you what's happening, unlike CMake's useless output.
Overkill if you're just building a simple executable with no dependencies - but even then, at least you'll understand what your build script is doing (here's Zig's own build.zig as reference). Compare that clarity to CMake's pile of random conventions that everyone famously hates.
The one thing nobody tells you: Zig is pre-1.0, so your build.zig will break every few months when they change APIs. Version 0.11 broke every build.zig when they changed the API overnight. Plan accordingly.