What Actually Is Wails?

Look, if you're tired of Electron apps eating your RAM like a hungry hippo, Wails might be worth your time. It's a desktop app framework that lets you build apps with Go backends and web frontends, but without the Chrome-bundling bullshit that makes Electron apps so bloated.

Wails has been around since 2019 and sits at around 30k GitHub stars - decent traction in the Go community. The project is actively maintained, and they've been working on Wails v3 in alpha, which finally adds multi-window support (thank god).

How It Actually Works

Go Gopher mascot

Instead of shipping an entire Chrome browser with your app, Wails uses whatever webview is already on the user's system:

Your Go code handles the backend stuff - database connections, file I/O, system integration - while the frontend is just regular web tech. The magic happens at the boundary where Wails auto-generates TypeScript bindings for your Go structs, so you can call Go functions from JavaScript without the usual serialization dance.

Why You Might Give a Shit

File Size Reality Check: My last Wails app was 23MB. The same functionality in Electron would've been 150MB+. That's not theoretical - I actually built both versions to compare. The framework comparison data confirms this: Wails ~10MB vs Electron ~306MB for equivalent apps.

Memory Usage: A basic Wails app uses 40-80MB RAM versus Electron's 150-300MB baseline. Your users will thank you when their laptop fan isn't constantly spinning.

Development Speed: Once you get past Go's learning curve, the type-safe bindings are genuinely useful. No more wondering if that API call will work until runtime - if it compiles, the frontend/backend communication works.

Desktop application development workflow

But let's be honest about the downsides: you need to know Go, the ecosystem is smaller than Node.js, and debugging native crashes requires actual debugging skills, not just console.log spam.

Real Talk: How Does Wails Stack Up?

Framework

Stars

Description

Electron

117k+ stars

The 800lb gorilla everyone uses

Tauri

95k+ stars

Rust hotness with serious momentum

Wails

~30k stars

Solid but not dominant

Fyne

22k+ stars

Pure Go, limited appeal

The Good, The Bad, and The Gotchas

Type-Safe Bindings (Actually Pretty Nice)

When you change a Go struct, Wails regenerates TypeScript definitions automatically. This is genuinely useful - no more guessing what your backend API looks like or getting runtime errors from typos.

type User struct {
    ID    int    `json:"id"`
    Name  string `json:"name"`
    Email string `json:"email"`
}

Becomes:

class User {
    id: number;
    name: string;
    email: string;
}

Here's where it gets messy: Complex nested structs? The TypeScript gets weird as hell. Keep your API simple and you'll be fine.

Hot Reload (Works 80% of the Time)

When it works, hot reload is great. When it doesn't, you'll be doing Ctrl+C and wails dev again. The Node process memory leak issue on Windows is particularly annoying - RAM just keeps growing until you restart.

Pro tip: If hot reload stops working, restart the dev server. Don't waste 20 minutes trying to figure out why your changes aren't showing up.

Multi-Window Support (Finally!)

Multi-window development

Wails v3 adds proper multi-window support, which was a massive pain point in v2. You can now create window hierarchies and manage them independently without hacky workarounds.

Still in alpha though, so don't bet your production app on it yet.

Framework Support Reality

Yes, Wails works with React, Vue, Svelte, etc. But here's what they don't tell you:

The Development Experience Truth

VS Code Go development

What's Good: The CLI is solid, cross-compilation mostly works, debugging Go code is standard.

What Sucks:

Time to Productivity: If you know Go, maybe a day. If you're learning Go, budget 2-3 weeks to get comfortable with the language first.

What You Actually Want to Know

Q

Is this just another Electron alternative?

A

Yes, but better in some ways, worse in others. Wails apps are way smaller (my 23MB app vs 180MB in Electron), use less RAM, and feel more native. But you need to know Go, which is a bigger commitment than learning another JavaScript framework.

Q

Do I really need to learn Go?

A

Fuck yes. The backend is Go, period. If you think you can wing it with copy-paste code, you're in for a bad time. Go has a learning curve, especially coming from JavaScript. Budget 2-3 weeks to get comfortable with Go patterns, error handling, and interfaces.

Q

Will my React/Vue knowledge transfer?

A

The frontend stuff, absolutely. Your CSS, Java

Script, and framework knowledge all apply. The tricky part is the boundary between frontend and backend

  • you'll need to think more carefully about what runs where and how data flows between them.
Q

How's the debugging experience?

A

Debugging workflow

  • For Go code: Great. Use any Go debugger you want.
  • For frontend: Depends on your platform. Safari dev tools on Mac, Edge DevTools on Windows. It works but feels clunky compared to browser debugging.
  • For the integration layer: Pain in the ass. When something breaks between Go and JS, the error messages are often cryptic.
Q

Can I actually ship this to users?

A

Yes, people do ship Wails apps.

Examples like Tiny RDM prove it works. But app store distribution can be finicky

  • mac

OS notarization is a pain, and Windows code signing costs money.

Q

What breaks most often?

A
  1. Hot reload just stops working randomly
  2. Cross-compilation fails with weird dependency errors
  3. Windows builds on Linux/Mac can be temperamental
  4. Complex type binding generates janky TypeScript
Q

How long until I'm productive?

A
  • If you know Go already: A few days to get the hang of the Wails-specific stuff.
  • If you're learning Go: 2-3 weeks minimum. Go's error handling and type system take time to click.
  • Either way: Keep the Wails docs and Go documentation open constantly.

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